using System;
using System.Collections.Generic;
using System.Text;
using Microsoft.Xna.Framework;
using System.Collections;

namespace Game1
{
    public class PhysicEntitities
    {
        public static List<PhysicObject> PhysicObjectList = new List<PhysicObject>();

        public static void Add(PhysicObject a)
        {
            PhysicObjectList.Add(a);
        }

    }
}
